Hi to all, i am very sorry for being inactive in recent days, i just finished my exams so now i have time to catch up what i have left off. For first i am glad to say that V1.2 will have openGL support! I am pleased to say that 32 bit version of the V1.2 Sherry have full support of 56 openGL extensions up to OpenGL 1.4 and soon to follow in 64 bit driver variant. With up to 16 openGL vertex texture unit enabled, a maximum of 2048 texture size supported, for both 32 bit and 64 bit driver, V1.2 Sherry will sure enables older openGL games playable if not run smooth on both architecture. So, for those who have long to play CoD1 on 64 bit OS, here’s your chance finally to play it after the 64 driver release sometime after the 32 bit rev 2 of the V1.2 release soon. Although i have to stress out that it’s still under beta, results shows positive value.
Here’s some screenies :


Also in DirectX side, more juice for 950, i have enabled most of the technology showcase in the features sheet of the V1.2 which can be found here. That and some new technology such as :
- Dynamic Memory Speed
- Isolated Frame Buffer
- Dynamic Vertex Threading (for SWVP)
- Flexible Vertex Shader
- IDVM (Improved Dynamic Virtual Memory)
- MSI-X rev 2
- IFS-MSI Combo
- SSE3 Threading Optimizations (for SWVP)
- Dual Core Vertex Threading (for SWVP)
yes, all those technology done in just one day, and i really need some sleep now.
And some sneak peak, V2.0 will be planned soon ^^
cheers all and thanks for all the support, release date will be announce soon.
Update :
Finally it’s have been release ^^
download links : http://www.mediafire.com/?inz3ncnfcz7ubzc
continue to read at our group page for more info : http://groups.google.com/group/intel9x-gaming/browse_thread/thread/b32142d1e2934bfc