Total Reboot

As you all may know, the Intel driver project had been halted for a couple of years now. Not surprising as some of you may already know (you sure to know if you followed me on twitter). Just a quick post here.

The project will be officially stopped, but I am planning a total reboot in graphic driver development, involving open source drivers and multi platform drivers for OSX and Linux, which is much easier to code than, let’s say.. ahem windows?

With the rise of steam machine, and several multi platform gaming. It make sense to push to that direction, I will be optimizing old hardware to run several steam linux games and will be working side by side with several indie publisher to optimize future games for older but capable hardware. This mark a significant change compared to my previous project, which involve just modding and testing. This will be a project that build from the ground up, making the best of possibilities from open source technology available.

So look forward to upcoming projects in the future. That’s all for now. Any inquiries or project ideas, please contact me in the address given in the my about page.

2012 in review

The stats helper monkeys prepared a 2012 annual report for this blog.

Here’s an excerpt:

19,000 people fit into the new Barclays Center to see Jay-Z perform. This blog was viewed about 150,000 times in 2012. If it were a concert at the Barclays Center, it would take about 8 sold-out performances for that many people to see it.

Click here to see the complete report.

1.3.2 Beta for 945GME/GSE chipsets release

Now it’s that time of the year.

As I said on some post before, I will prioritize on GME/GSE development first rather than jump directly to the main 945 and 965 release. Why? Cause most of the GME/GSE chipsets owner still using 1.1E up till now, so it’s fair that they get the chance to be first 🙂

I already release the beta on Sherry Driver facebook page and threadfa. So far the review have been great, here’s some of feedback that I get.

  • Flickering is finally fix 😀
  • WebGL now works with Firefox, Chrome and IE
  • Slight improvements on gaming performance
  • Video performance increase although 1080p videos still stuttering (mostly because of Atom CPU)

Do note that this release is just a beta release aimed to see compatibility issue fixes compared to 1.3.x version which cause problems such as screen flickering and slow performance on some GME/GSE machine. Hopefully with users feedback and information on this release, I will be able to fix several issues while increasing the performance where possible without messing the stability and usability.

Here’s some of the features included :

  • Some 1.3.1 features enabled for GME/GSE chipsets
  • WebGL enabled For FF, Chrome and IE
  • Some 1.3.2 features enabled as extras
  • Video rendering improvements, though 1080p still struggles mostly because of CPU
Well, all said, hit the download links below 😀